Guide 4 min read

Choosing a gaming monitor: resolution, Hz and panel

Which gaming monitor suits your PC or console? Resolution, refresh rate, IPS, VA and OLED, and HDMI 2.1 explained.

Short answer: First choose the resolution and size: 24 inches with Full HD, 27 inches with QHD, or 27 to 32 inches with 4K. Then choose the refresh rate (in Hz) that your graphics card or console can actually reach. An IPS screen is a safe choice, VA gives more contrast, and OLED gives true black and the fastest response, but can burn in. If you play on a PS5 or Xbox Series X, look for HDMI 2.1.

You buy a gaming monitor for years, and it decides how all your games look. Here is what to look for, with examples from our monitors.

Resolution and size

The resolution is the number of pixels. The bigger the screen, the more pixels you need for a sharp picture at desk distance.

At a glance:

ResolutionPixelsSizeWork for your graphics card
Full HD1920 x 108024 incheslight
QHD2560 x 144027 inchesmedium
4K3840 x 216027 to 32 inchesheavy

The higher the resolution, the harder your PC has to work, so choose a screen that suits your graphics card. Read more on our gaming PCs page.

The graphics card decides which resolution and how many Hz you really get.

Refresh rate in Hz

The refresh rate is how many times per second the screen shows a new picture. An ordinary office screen does 60 to 100 Hz, gaming monitors usually 144 Hz or more. The higher it is, the smoother motion looks, especially in fast shooters.

A high number only helps if your PC or console also makes that many frames per second. A 300 Hz screen such as the ASUS TUF VG27AQM5A, or a 500 Hz one such as the Samsung Odyssey OLED G6, is mainly meant for competitive games that reach such numbers.

Some 4K screens have a dual mode: in 4K they run at a lower rate, in Full HD at a much higher one. According to its product name, the AOC U32G4U does 160 Hz in 4K and 320 Hz in Full HD.

IPS, VA or OLED

  • IPS: good colours and viewing angles, and fast enough for most games. A safe choice, such as the AOC Q27G4XF and the ASUS TUF VG27AQM5A.
  • VA: more contrast, so deeper black than IPS. Many curved screens are VA, such as the AOC Q27G3XMN. In fast motion, some VA screens show a little smearing behind dark objects.
  • OLED: every pixel makes its own light, so black is truly black and response time is very short. Examples are the MSI MAG 272QP QD-OLED and the Samsung Odyssey OLED G6. The downside: images that stay still for a long time, such as a taskbar or a game's HUD, can burn in. Makers build in protection against it. MSI, for example, lists a three-year warranty that includes burn-in on many of its QD-OLED screens. Check the warranty terms per brand.

G-SYNC and FreeSync

When your graphics card and screen are out of step, you sometimes see a tear across the picture or the picture stutters. Adaptive sync lets the screen match its rate to the graphics card. AMD calls it FreeSync, NVIDIA calls it G-SYNC. According to NVIDIA, a screen labelled G-SYNC Compatible has no NVIDIA chip of its own but has been validated by NVIDIA for a good basic experience. Check the name or description to see which of the two a screen supports.

Playing on PS5 or Xbox

For 4K at 120 Hz, Sony and Microsoft give the same requirements: a screen with HDMI 2.1, a port that is also HDMI 2.1, and an Ultra High Speed HDMI cable, like the one in the console box. On a screen without HDMI 2.1 the console still works, but not at 120 Hz in 4K. Screens aimed at consoles usually mention HDMI 2.1 in their name, such as the AOC U32G4U and the MSI MAG 272QP QD-OLED. Some name the console itself, such as the Alienware AW3225QF.

For 4K at 120 Hz, a PS5 or Xbox Series X needs a screen with HDMI 2.1.

Ultrawide and curved screens

An ultrawide screen is wider than normal, with a ratio of about 21:9 instead of 16:9. You see more to the sides, which works well in racing and simulation games. Examples are the 34-inch Samsung Odyssey G5 and the Philips Evnia 34M2C3500L. Not every game supports 21:9; then you see black bars at the sides. Consoles usually run in 16:9 on an ultrawide screen.

Frequently asked questions

Is 144 Hz enough?

For most games, yes. You see the difference with 60 Hz straight away. Higher rates are mainly worth it if you play competitively and your PC reaches enough frames per second.

Can an OLED screen burn in?

Yes, with images that stay in the same place for a long time. Makers build in protection and some give a warranty that covers burn-in. If the picture changes a lot, as in gaming and watching video, the risk is smaller.

Do I need HDMI 2.1 for my PS5?

Only if you want to play in 4K at 120 Hz. For 60 Hz an ordinary HDMI port is enough.

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GameCrew does not test products. This guide sums up what manufacturers and publishers state. Always check the manufacturer for the details.

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